No roms found in zip file




















Existing user? Hyperspin Cant Find Roms hyperspin roms help hyperlaunch rocketlauncher. Recommended Posts. Foozo Posted February 24, Posted February 24, Link to comment Share on other sites More sharing options The game loads, sound works, esc button exits emulator and controlls are all bound, Almost time to throw it in the cabinet, Thank you again for your help!

Posted March 1, Archived This topic is now archived and is closed to further replies. Go to topic listing. Similar Content. It took me a good while to get it up and running. I thought it might be useful to post an 'all in one place' tutorial.

Thanks go to Honosuseri over in this post for convincing me it was possible. Commodore Amiga is infamously painful to configure on any and all emulation setups. Retroarch takes the pain out of some of this, since we don't need individual.

But there are still some hoops to jump through. Onto the tutorial 1. As for the ROMs, videos, wheel images and all the aesthetic stuff you need to get your setup running, you will have to source that yourselves. The Hyperspin website is good for some material, emumovies for videos, and Google and Archive dot org for everything in between. For this setup I used a properly named romset for Commodore Amiga in.

There is no need for those pesky. Once you have all your roms, you will need to allocate them to the right videos and images and build your. The info for how to do this is available elsewhere on this very website. I used HyperspinChecker to do this. Now, onto the part where we make Hyperspin and Retroarch play nicely so you can finally play your Commodore Amiga games 2.

A kick A Some info on kickrom file names and how to match them up correctly can be found here. I left one of those As in lowercase and Retroarch didn't like it. You also need a properly prepared WHDLoad. You can do this through the Google Play store, but as of writing this, version 1. You will need to make sure you have setup a way to load the Retroarch main menu from within games. From the 'Quickmenu' select 'Options'. One other thing from within Retroarch: having a way to 'Quit' from within games is useful for Hyperspin.

You may also need to mess around with button mappings, but most of this should work fine if you have a NVIDEA Shield compatible gamepad. Mouse and keyboard are also, obviously, nice additions for Amiga stuff.

Lastly, and very importantly Leave Retroarch. Commodore Amiga. You now need to get Hyperspin to talk to Retroarch properly. Create or open the Commodore Amiga. Most of the stuff in here will be the same as other systems, but you can find my ini file attached here.

So if you have your roms folder somewhere else, you need to tell the file. If you are ONLY using. But my line here covers all the possible rom extensions, so you can leave it. The 'exe' and 'parameters' entries are really important, as this tells Hyperspin to load Retroarch, and then Retroarch which core to load for Commodore Amiga. If you are having problems with videos and roms matching up, or entries showing in the Amiga menu on your Hyperspin, then that is an issue with your original setup.

There are many tutorials out there. Does anyone know how to get rid of this for good? Carlpsp , Mar 16, CFG is looking for them, so try changing the config on where the roms are.

Last edited: Mar 16, ShaggyZE , Mar 16, JMobile , Mar 18, ShaggyZE , Mar 18, Ya all the compressed files work just fine. So this was another problem caused by that fake memory card as it would not allow me to put nesterj in GAME folder as it would say corrupt files.

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